<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Customer-Discovery on gamename</title><link>https://blog.gamename.me/tags/customer-discovery/</link><description>Recent content in Customer-Discovery on gamename</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 07 Jul 2026 05:00:00 -0500</lastBuildDate><atom:link href="https://blog.gamename.me/tags/customer-discovery/index.xml" rel="self" type="application/rss+xml"/><item><title>Part 2: The n=1 Trap — My Friend Was the Hypothesis, Not the Proof</title><link>https://blog.gamename.me/posts/the-n1-trap/</link><pubDate>Tue, 07 Jul 2026 05:00:00 -0500</pubDate><guid>https://blog.gamename.me/posts/the-n1-trap/</guid><description>Part 2 of Nobody Said Take My Money — the root cause: treating one friend&amp;#39;s real problem as proof of a market, and the ten-conversation test that would have caught it.</description></item></channel></rss>